This takes up almost the full space of the breadboard, so be prepared for a lot of wiring! I got this project idea from a college final project online.
The Whack-a-Button Mini is a compact, handheld game console project that tests your reflexes. It's a "Simon Says" style reaction game where you must press the flashing button as quickly as possible to score points.
Game Features
- Light Up: Randomly, one of the four buttons will light up.
- Speed Test: The player must hit that button within a limited time frame.
- Increasing Difficulty: As the game progresses, the lights flash for shorter durations, pushing your reflexes to the limit.
- Sound Effects: A unique beep for every success and a buzz for every failure makes the game feel responsive.
Essential Components
- Arduino Nano: Used for its small size, ideal for handheld games.
- 4 Illuminated Push Buttons: These have an LED built inside the button housing, saving space on your project board.
- Piezo Buzzer: For melodic feedback during gameplay.
- Resistors: To protect the internal LEDs of the buttons.
- Battery Case: To make your game truly portable.
Why This Project?
Building a portable game like Whack-a-Button teaches you about user experience (UX) design in electronics. You'll learn how to manage timers, create non-blocking loops so the game remains responsive, and design a compact circuit layout that fits within a small enclosure.
Old Wiring Diagram: (buttons kept being ghost pressed)
New Wiring Diagram: